Stop Trying to Reinvent the Wheel June 18, 2010
Posted by Jeff Fuchs in change management, Creativity & Innovation, culture.Tags: change management, creativity
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Getting problems solved becomes unnecessarily difficult when “Not Invented Here” syndrome takes effect, according to Scott Berkun over at Bloomsburg Businessweek. This occurs when people choose not to use a particular problem-solving method because they didn’t invent it, or they simply don’t know it’s already been done. Brukun notes that if unnecessary reinvention is rewarded, then reuse will not be.
For Mr. Berkun’s article, and solutions to “Not Invented Here” syndrome, go here.
Stop Trying to Reinvent the Wheel June 18, 2010
Posted by Jeff Fuchs in change management, Creativity & Innovation, culture.Tags: change management, creativity
add a comment
Getting problems solved becomes unnecessarily difficult when “Not Invented Here” syndrome takes effect, according to Scott Berkun over at Bloomsburg Businessweek. This occurs when people choose not to use a particular problem-solving method because they didn’t invent it, or they simply don’t know it’s already been done. Brukun notes that if unnecessary reinvention is rewarded, then reuse will not be.
For Mr. Berkun’s article, and solutions to “Not Invented Here” syndrome, go here.
CES 2010: Open Source 3-D Printer Turns Designs Into Objects February 17, 2010
Posted by Jeff Fuchs in Creativity & Innovation, new products and technologies.Tags: creativity, new products and technologies
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For $950, you can get a 3-D printer that “prints” objects with plastic. With it, you can “print” small objects such as little foosball player dudes. The software, the printer –everything is open-sourced, and so the printer itself is very open to tweaking and modification.
The video of the printer in action is quite amazing. Check it out here.
CES 2010: Open Source 3-D Printer Turns Designs Into Objects February 17, 2010
Posted by Jeff Fuchs in Creativity & Innovation, new products and technologies.Tags: creativity, new products and technologies
add a comment
For $950, you can get a 3-D printer that “prints” objects with plastic. With it, you can “print” small objects such as little foosball player dudes. The software, the printer –everything is open-sourced, and so the printer itself is very open to tweaking and modification.
The video of the printer in action is quite amazing. Check it out here.
Behavior Modification: Making it Fun November 18, 2009
Posted by Jeff Fuchs in change management, Creativity & Innovation, Lean Thinking.Tags: change management, creativity, Lean Thinking
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One of the biggest problems with process improvement is sustainment. One way to help make change stick is to make the new method rewarding and…well…FUN!
In these two videos, watch what happens when a set of stairs was converted to a giant piano keyboard. If your goal was to increase people’s level of exercise and discourage the use of the escalator right next to the stairs, you’ve succeeded. In the second clip, a sound effect machine was placed in a trashcan giving the effect of the sound of a freefalling object into the world’s deepest garbage receptacle. In one day, 72kg of garbage was collected in the outfitted trashcan, while normal trashcans nearby collected 41kg less.
As one comment points out, your interpretation of this concept need not be as quirky, but the idea is key: How can you make the new method of doing business more rewarding and fun than the old one?
Videos of both innovations were collected by Kevin Meyer here.
Behavior Modification: Making it Fun November 18, 2009
Posted by Jeff Fuchs in change management, Creativity & Innovation, Lean Thinking.Tags: change management, creativity, Lean Thinking
add a comment
One of the biggest problems with process improvement is sustainment. One way to help make change stick is to make the new method rewarding and…well…FUN!
In these two videos, watch what happens when a set of stairs was converted to a giant piano keyboard. If your goal was to increase people’s level of exercise and discourage the use of the escalator right next to the stairs, you’ve succeeded. In the second clip, a sound effect machine was placed in a trashcan giving the effect of the sound of a freefalling object into the world’s deepest garbage receptacle. In one day, 72kg of garbage was collected in the outfitted trashcan, while normal trashcans nearby collected 41kg less.
As one comment points out, your interpretation of this concept need not be as quirky, but the idea is key: How can you make the new method of doing business more rewarding and fun than the old one?
Videos of both innovations were collected by Kevin Meyer here.
Shared Creativity Key to the New Definition of “Work” November 18, 2009
Posted by Jeff Fuchs in Creativity & Innovation, team development.Tags: creativity, teams
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Jeff Klein, CEO of Cause Alliance Marketing, is interviewed on the importance of creativity in the new paradigm of work: personal, meaningful, and part of an integrated life. Klein notes that collaboration fosters creativity when common causes and objectives also speak to individual interests. Allowing for creativity and adaptability, and recognizing the limits of individual knowledge, allow for other ideas and perspectives to move a project along. The idea is to have the openness to be able to adapt to changing circumstances and co-create with others.
For the interview, go here.
Shared Creativity Key to the New Definition of "Work" November 18, 2009
Posted by Jeff Fuchs in Creativity & Innovation, team development.Tags: creativity, teams
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Jeff Klein, CEO of Cause Alliance Marketing, is interviewed on the importance of creativity in the new paradigm of work: personal, meaningful, and part of an integrated life. Klein notes that collaboration fosters creativity when common causes and objectives also speak to individual interests. Allowing for creativity and adaptability, and recognizing the limits of individual knowledge, allow for other ideas and perspectives to move a project along. The idea is to have the openness to be able to adapt to changing circumstances and co-create with others.
For the interview, go here.
Shared Creativity Key to the New Definition of “Work” November 18, 2009
Posted by Jeff Fuchs in Creativity & Innovation, team development.Tags: creativity, teams
add a comment
Jeff Klein, CEO of Cause Alliance Marketing, is interviewed on the importance of creativity in the new paradigm of work: personal, meaningful, and part of an integrated life. Klein notes that collaboration fosters creativity when common causes and objectives also speak to individual interests. Allowing for creativity and adaptability, and recognizing the limits of individual knowledge, allow for other ideas and perspectives to move a project along. The idea is to have the openness to be able to adapt to changing circumstances and co-create with others.
For the interview, go here.
Will Lounge-Like Office Furniture Inspire Big Ideas? October 30, 2009
Posted by Jeff Fuchs in Creativity & Innovation, personal productivity.Tags: creativity, personal productivity
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PearsonLloyd, the British design firm, has a knack for making boring design challenges sexy; one of their greatest hits has been their nightclub-ish interior spaces for Virgin Atlantic.
Our attitudes towards work–and what “work” actually consists of–have undergone a rapid shift, as companies have begun emphasizing the value of ideas and innovation. It’s only natural that office-furniture companies such as Bene–and also Vitra, Herman Miller, and Steelcase–have followed suit.
Check out the pics of the work spaces and links to others here. Could you see yourself being more productive and creative?
Will Lounge-Like Office Furniture Inspire Big Ideas? October 30, 2009
Posted by Jeff Fuchs in Creativity & Innovation, personal productivity.Tags: creativity, personal productivity
add a comment
PearsonLloyd, the British design firm, has a knack for making boring design challenges sexy; one of their greatest hits has been their nightclub-ish interior spaces for Virgin Atlantic.
Our attitudes towards work–and what “work” actually consists of–have undergone a rapid shift, as companies have begun emphasizing the value of ideas and innovation. It’s only natural that office-furniture companies such as Bene–and also Vitra, Herman Miller, and Steelcase–have followed suit.
Check out the pics of the work spaces and links to others here. Could you see yourself being more productive and creative?
Daily Routines of Famous Creative People March 2, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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Mark McGuinness over at the Lateral Action Blog discovered a new blog which described the daily habits of famous creative types. The collection includes Vladimir Nabokov, Benjamin Franklin, Jasper Johns, Franz Kafka and Ingmar Bergman. Mark describes it as an “Aladdin’s Cave for students of creativity and productivity.” The entries are categorised both by occupations (Architects, Artists, Filmmakers, Musicians and Composers etc) and by habits.
As an example, here’s Haruki Murakami’s typical working day:
When I’m in writing mode for a novel, I get up at 4:00 am and work for five to six hours. In the afternoon, I run for 10km or swim for 1500m (or do both), then I read a bit and listen to some music. I go to bed at 9:00 pm. I keep to this routine every day without variation. The repetition itself becomes the important thing; it’s a form of mesmerism. I mesmerize myself to reach a deeper state of mind. But to hold to such repetition for so long – six months to a year – requires a good amount of mental and physical strength. In that sense, writing a long novel is like survival training. Physical strength is as necessary as artistic sensitivity.
Read the full blog entry and the link here.
Daily Routines of Famous Creative People March 2, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
add a comment
Mark McGuinness over at the Lateral Action Blog discovered a new blog which described the daily habits of famous creative types. The collection includes Vladimir Nabokov, Benjamin Franklin, Jasper Johns, Franz Kafka and Ingmar Bergman. Mark describes it as an “Aladdin’s Cave for students of creativity and productivity.” The entries are categorised both by occupations (Architects, Artists, Filmmakers, Musicians and Composers etc) and by habits.
As an example, here’s Haruki Murakami’s typical working day:
When I’m in writing mode for a novel, I get up at 4:00 am and work for five to six hours. In the afternoon, I run for 10km or swim for 1500m (or do both), then I read a bit and listen to some music. I go to bed at 9:00 pm. I keep to this routine every day without variation. The repetition itself becomes the important thing; it’s a form of mesmerism. I mesmerize myself to reach a deeper state of mind. But to hold to such repetition for so long – six months to a year – requires a good amount of mental and physical strength. In that sense, writing a long novel is like survival training. Physical strength is as necessary as artistic sensitivity.
Read the full blog entry and the link here.
Video on the Relationship Between Creativity and Play March 2, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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At the 2008 Serious Play conference, Tim Brown, CEO of the design firm Ideo presented on the relationship between creative thinking and play.He delivers some fascinating insights:
- Our tendency to categorize things self-edit our ideas
- The need for brainstorming rules
- The value of prototyping
- The usefulness of role playing
See this great video here.
Video on the Relationship Between Creativity and Play March 2, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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At the 2008 Serious Play conference, Tim Brown, CEO of the design firm Ideo presented on the relationship between creative thinking and play.He delivers some fascinating insights:
- Our tendency to categorize things self-edit our ideas
- The need for brainstorming rules
- The value of prototyping
- The usefulness of role playing
See this great video here.
IDEO’s David Kelley wins Edison Award for Innovation February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, leadership.Tags: creativity, leadership
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Many of you have heard me sing the praises of industrial design firm IDEO and it’s founder, David Kelley.
On April 1, IDEO founder David Kelley will be awarded the Edison Achievement Award by the Thomas Edison Papers at Rutgers University for his “pioneering contributions to the design of breakthrough products, services, and experiences for consumers, as well as his development of an innovative culture that has broad impact.”
Read the announcement in FastCompany here.
IDEO's David Kelley wins Edison Award for Innovation February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, leadership.Tags: creativity, leadership
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Many of you have heard me sing the praises of industrial design firm IDEO and it’s founder, David Kelley.
On April 1, IDEO founder David Kelley will be awarded the Edison Achievement Award by the Thomas Edison Papers at Rutgers University for his “pioneering contributions to the design of breakthrough products, services, and experiences for consumers, as well as his development of an innovative culture that has broad impact.”
Read the announcement in FastCompany here.
IDEO's David Kelley wins Edison Award for Innovation February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, leadership.Tags: creativity, leadership
add a comment
Many of you have heard me sing the praises of industrial design firm IDEO and it’s founder, David Kelley.
On April 1, IDEO founder David Kelley will be awarded the Edison Achievement Award by the Thomas Edison Papers at Rutgers University for his “pioneering contributions to the design of breakthrough products, services, and experiences for consumers, as well as his development of an innovative culture that has broad impact.”
Read the announcement in FastCompany here.
IDEO’s David Kelley wins Edison Award for Innovation February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, leadership.Tags: creativity, leadership
add a comment
Many of you have heard me sing the praises of industrial design firm IDEO and it’s founder, David Kelley.
On April 1, IDEO founder David Kelley will be awarded the Edison Achievement Award by the Thomas Edison Papers at Rutgers University for his “pioneering contributions to the design of breakthrough products, services, and experiences for consumers, as well as his development of an innovative culture that has broad impact.”
Read the announcement in FastCompany here.
Fueling Innovation Through New Organizational Forms February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, culture.Tags: creativity, culture
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New organizational forms have emerged over the past years. These new forms offer insights for organizational design and change and are key drivers for innovation and growth. This article is academic in its treatment of organizational forms, but covers a range of types. It classifies the forms and analyzes how they might influence innovation.
The article specifically examines organizations that are ambidextrous, collaborative, learning, or emergent.
Read the full article here.
Fueling Innovation Through New Organizational Forms February 16, 2009
Posted by Jeff Fuchs in Creativity & Innovation, culture.Tags: creativity, culture
add a comment
New organizational forms have emerged over the past years. These new forms offer insights for organizational design and change and are key drivers for innovation and growth. This article is academic in its treatment of organizational forms, but covers a range of types. It classifies the forms and analyzes how they might influence innovation.
The article specifically examines organizations that are ambidextrous, collaborative, learning, or emergent.
Read the full article here.
Innovation and the 20% Solution February 9, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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A fascinating article on the Computerworld website takes a closer look at Google’s often admired but seldom imitated “20 percent rule,” which allows engineers to spend one-fifth of their time on corporate projects of their choosing, even if the project isn’t part of their job descriptions. What caught my eye about this article is this keen assessment of the real value that this exceptional practice brings to Google:
“What the 20 percent rule has done at Google is turn a significant chunk of the company into something akin to a venture-capital innovation laboratory, but without outside funding to seed the work.”
Read the full article here.
Innovation and the 20% Solution February 9, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
add a comment
A fascinating article on the Computerworld website takes a closer look at Google’s often admired but seldom imitated “20 percent rule,” which allows engineers to spend one-fifth of their time on corporate projects of their choosing, even if the project isn’t part of their job descriptions. What caught my eye about this article is this keen assessment of the real value that this exceptional practice brings to Google:
“What the 20 percent rule has done at Google is turn a significant chunk of the company into something akin to a venture-capital innovation laboratory, but without outside funding to seed the work.”
Read the full article here.
TRIZ and DeBono’s Six Thinking Hats February 9, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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The Theory of Inventive Problem Solving (TRIZ) is built on solid technical rather than psychological foundations. Combining TRIZ with psychology-based researcher Edward DeBono’s six thinking hats concept can enhance the power of TRIZ.The premise of the hats concept is that the human brain works in different modes depending on the task it is performing – the brain mechanisms used when generating new ideas are significantly different to those present when calculating pros and cons of an existing idea. DeBono identified six thought modes relevant during the problem-solving process and identified each mode by a different colored hat. Each color denotes a different thinking mode
This concept has been integrated into a generic TRIZ-based problem definition and solving procedure.
Read the full article on RealInnovation.com here.
TRIZ and DeBono's Six Thinking Hats February 9, 2009
Posted by Jeff Fuchs in Creativity & Innovation.Tags: creativity
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The Theory of Inventive Problem Solving (TRIZ) is built on solid technical rather than psychological foundations. Combining TRIZ with psychology-based researcher Edward DeBono’s six thinking hats concept can enhance the power of TRIZ.The premise of the hats concept is that the human brain works in different modes depending on the task it is performing – the brain mechanisms used when generating new ideas are significantly different to those present when calculating pros and cons of an existing idea. DeBono identified six thought modes relevant during the problem-solving process and identified each mode by a different colored hat. Each color denotes a different thinking mode
This concept has been integrated into a generic TRIZ-based problem definition and solving procedure.
Read the full article on RealInnovation.com here.
